Pioneers of XR technology imagine and build immersive worlds for gaming, education, healthcare, and beyond. Their success depends on a team of experienced, forward-thinking advisors.
Publications
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02.26.2024Labor Law Today—2023 Year in ReviewLawyer PublicationsPerkins Coie is pleased to present the fifth edition of Labor Law Today—Year in Review, which provides a summary of significant developments in traditional labor law over the past year.
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20222022 XR ReportLawyer PublicationsPerkins Coie’s survey of 150 industry stakeholders involved in XR and next-gen technology, which encompasses technological advancements such as Web3 and the metaverse, shows that immersive technology has reached a critical point.
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11.16.2022Plan for Workforce Reductions Now To Avoid Delay and LiabilityUpdates
Recent news has shined a spotlight on the legal consequences of mass layoff situations. Employers should take steps now to prepare for possible reductions in their workforce.
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2021XR Industry Insider 2021 AR/VR/XR Survey ResultsLawyer PublicationsPerkins Coie and XR Association survey of over 160 professionals found that immersive technology’s prospects have been strengthened by the pandemic.
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12.16.2020Understanding the Data Privacy Risks With AI-Driven AR/VR ApplicationsUpdatesIn the 2020 Augmented and Virtual Reality Survey conducted by Perkins Coie LLP, Boost VC, and the XR Association, nearly three-quarters of industry leaders polled indicated that they expect immersive technologies to be mainstream within the next five years.
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10.05.2020Building Immersive Worlds Using AIPodcasts
AI Speaks
In this episode, Jason Schneiderman sits down with Ryan Horrigan to discuss how the company uses of AI with voice, texting, and camera input to build more personalized and immersive gameplay. -
08.26.2020XR in the Workplace Is NowArticlesOnce considered technology of the future, extended reality (XR) solutions and tools have moved out of the labs and into a hot, profitable market. XR is the umbrella term for immersive technologies such as augmented reality (AR), virtual reality (VR), and mixed reality (MR).
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20202020 Augmented and Virtual Reality Survey ResultsLawyer PublicationsPerkins Coie, XR Association, and boost VC surveyed nearly 200 professionals representing startups, enterprise technology firms, and investors for their insights on the trajectory of the immersive technology industry.
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04.03.2020How Are the World’s Most Disruptive Technologies Faring in the Fight Against the World’s Most Disruptive Virus?UpdatesWith the current coronavirus outbreak causing unprecedented social and economic upheaval and suffering, we take a look at the leading disruptive IT-related technologies to see what impact— positive, negative, or none at all—these technologies are having in our efforts to combat the effects of the coronavirus and what role these technologies could play in identifying and mitigating future pandemics.
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12.19.2019The Race to 5G Faces Headwinds Entering 2020UpdatesThe U.S. government and industry face pressure to compete with China, the EU, and others in the race to implement the next great advance in wireless network technology known as 5G.
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06.18.2019Extended Reality “as Ubiquitous as Smartphones” by 2025, According to Recent SurveyArticlesThere has never been a more exciting time for business executives to embrace extended reality and propel their companies into the future. Extended reality (“XR”) is the umbrella term for immersive technologies such as augmented reality (AR), virtual reality (VR), mixed reality (MR), and other forms of alternate, expanded, or immersive reality applications, including those not yet invented.
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20192019 Augmented and Virtual Reality Survey ResultsLawyer PublicationsPerkins Coie surveyed 200 startup founders, technology company executives, investors and consultants on key challenges and opportunities in the immersive technology space.
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03.26.2019New Accessibility Requirements in Effect for Video Game SoftwareUpdatesAs of January 1, 2019, video game developers and publishers are now subject to certain accessibility requirements under the Twenty-First Century Communications and Video Accessibility Act (CVAA) that apply to manufacturers and providers of advanced communications services (ACS).
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11.2018The Coming Wave: Preparing for the Rise of Patent Litigation in the Augmented and Virtual Reality Sector
White Paper
As the Augmented Reality/Virtual Reality (AR/VR) industry matures and becomes more standardized, developers of all sizes are becoming more concerned about legal issues regarding intellectual property. In particular, as those in the AR/VR industry bring products (both software and hardware) to market, they are increasingly worried about potential patent infringement suits brought by non-practicing entities (NPEs). Read the full White Paper.
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20182018 Augmented and Virtual Reality Survey ResultsLawyer PublicationsPerkins Coie surveyed 140 startup founders, technology company executives, investors and consultants on key challenges and opportunities in the AR/VR space.
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04.16.2018FCC Reduces Regulatory Barriers to 5G Wireless DeploymentUpdatesThe Federal Communications Commission recently adopted an order containing sweeping regulatory changes to speed the deployment of advanced wireless services to provide connectivity for innovative Internet of Things, augmented reality, unmanned vehicles, and artificial intelligence-driven devices, services, and systems.
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03.26.2018AR/VR Industry is Growing and Facing New Challenges, Perkins Coie Survey FindsUpdatesAugmented reality and virtual reality are showing clear signs of a growing industry—with increased investment, exciting new content (and types of content) and technological advancements.
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11.28.2016Need for AR/VR Content Presents OpportunitiesArticlesThe biggest challenge facing the burgeoning augmented reality (AR) and virtual reality (VR) industries is clear: There is currently a lack of high-quality engaging content.
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09.13.2016Future of Augmented and Virtual Reality Revealed in Perkins Coie and Upload SurveyUpdatesThe launch of Pokémon Go in July took the world by storm, with downloads of the AR game reaching more than 100 million within a month, and 2016 saw the launch of several VR headsets. Multiple studies have predicted significant growth for the industry, including a January 2016 report from Goldman Sachs projecting that AR/VR will be an $80 billion market by 2025.
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20162016 Augmented and Virtual Reality Survey ResultsLawyer PublicationsPerkins Coie and Upload surveyed more than 650 startup founders, executives with established technology companies and investors on the future of augmented and virtual reality.
Presentations
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07.28.20202020 Perkins Coie AR/VR Survey ResultsWebinarsIn this webinar, experts from across the industry discussed highlights from the survey findings and their expectations for the future of XR technology.
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01.06.2020AR/VR/XR: Top Technology and Entertainment CompaniesSpeaking EngagementsPanelist
Digital Hollywood at CES / Las Vegas, NV -
10.03.2019 - 10.04.2019
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05.14.2018Video Game Bar Association SummitSpeaking EngagementsModerator - AR/VR
UCLA School of Law / Los Angeles, CA